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Asynchronous Programming with C++

Asynchronous Programming with C++

By : Javier Reguera-Salgado, Juan Antonio Rufes
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Asynchronous Programming with C++

Asynchronous Programming with C++

5 (1)
By: Javier Reguera-Salgado, Juan Antonio Rufes

Overview of this book

As hardware advancements continue to accelerate, bringing greater memory capacity and more CPU cores, software must evolve to adapt to efficiently use all available resources and reduce idle CPU cycles. In this book, two seasoned software engineers with about five decades of combined experience will teach you how to implement concurrent and asynchronous solutions in C++. You’ll gain a comprehensive understanding of parallel programming paradigms—covering concurrent, asynchronous, parallel, multithreading, reactive, and event-driven programming, as well as dataflows—and see how threads, processes, and services are related. Moving into the heart of concurrency, the authors will guide you in creating and managing threads and exploring C++’s thread-safety mechanisms, including mutual exclusion, atomic operations, semaphores, condition variables, latches, and barriers. With this solid foundation, you’ll focus on pure asynchronous programming, discovering futures, promises, the async function, and coroutines. The book takes you step by step through using Boost.Asio and Boost.Cobalt to develop network and low-level I/O solutions, proven performance and optimization techniques, and testing and debugging asynchronous software. By the end of this C++ book, you’ll be able to implement high-performance software using modern asynchronous C++ techniques.
Table of Contents (21 chapters)
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Part 1:Foundations of Parallel Programming and Process Management
4
Part 2: Advanced Thread Management and Synchronization Techniques
8
Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
12
Part 4: Advanced Asynchronous Programming with Boost Libraries
15
Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming

Summary

In this chapter, we learned how to use logging and debug asynchronous programs.

We started by using logging to spot issues in running software, showing its usefulness in detecting deadlocks by using the spdlog logging library. Many other libraries were also discussed, describing their relevant features that might be suitable to specific scenarios.

However, not all bugs can be spotted by using logs, and some may only be detected later in the software development life cycle when some issues happen in production, even when dealing with program crashes and incidents. Debuggers are useful tools to inspect running or crashed programs, understand their code path, and find bugs. Several examples and debugger commands were introduced to deal with generic code, but also and especially with multithreaded and asynchronous software, race conditions, and coroutines. Also, the rr debugger was introduced, showing the potential of including reverse debugging in our developer toolbox.

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Asynchronous Programming with C++
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