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Asynchronous Programming with C++

Asynchronous Programming with C++

By : Javier Reguera-Salgado, Juan Antonio Rufes
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Asynchronous Programming with C++

Asynchronous Programming with C++

5 (1)
By: Javier Reguera-Salgado, Juan Antonio Rufes

Overview of this book

As hardware advancements continue to accelerate, bringing greater memory capacity and more CPU cores, software must evolve to adapt to efficiently use all available resources and reduce idle CPU cycles. In this book, two seasoned software engineers with about five decades of combined experience will teach you how to implement concurrent and asynchronous solutions in C++. You’ll gain a comprehensive understanding of parallel programming paradigms—covering concurrent, asynchronous, parallel, multithreading, reactive, and event-driven programming, as well as dataflows—and see how threads, processes, and services are related. Moving into the heart of concurrency, the authors will guide you in creating and managing threads and exploring C++’s thread-safety mechanisms, including mutual exclusion, atomic operations, semaphores, condition variables, latches, and barriers. With this solid foundation, you’ll focus on pure asynchronous programming, discovering futures, promises, the async function, and coroutines. The book takes you step by step through using Boost.Asio and Boost.Cobalt to develop network and low-level I/O solutions, proven performance and optimization techniques, and testing and debugging asynchronous software. By the end of this C++ book, you’ll be able to implement high-performance software using modern asynchronous C++ techniques.
Table of Contents (21 chapters)
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Lock Free Chapter
1
Part 1:Foundations of Parallel Programming and Process Management
4
Part 2: Advanced Thread Management and Synchronization Techniques
8
Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
12
Part 4: Advanced Asynchronous Programming with Boost Libraries
15
Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming

Summary

In this chapter, we learned how to use the lock-based synchronization primitives provided by the C++ Standard Library.

We started with an explanation of race conditions and the need for mutual exclusion. Then, we studied std::mutex and how to use it to solve race conditions. We also learned about the main problems when synchronizing with locks: deadlock and livelock.

After learning about mutexes, we studied condition variables and implemented a synchronized queue using mutex and condition variables. Finally, we saw the new synchronization primitives introduced in C++20: semaphores, latches, and barriers.

Finally, we studied the mechanisms provided by the C++ Standard Library to run a function just one time.

In this chapter, we learned about the basic building blocks of thread synchronization and the foundation of asynchronous programming with multiple threads. Lock-based thread synchronization is the most used method to synchronize threads.

In the next chapter...

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Asynchronous Programming with C++
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