Book Image

The JavaScript Workshop

By : Joseph Labrecque, Jahred Love, Daniel Rosenbaum, Nick Turner, Gaurav Mehla, Alonzo L. Hosford, Florian Sloot, Philip Kirkbride
Book Image

The JavaScript Workshop

By: Joseph Labrecque, Jahred Love, Daniel Rosenbaum, Nick Turner, Gaurav Mehla, Alonzo L. Hosford, Florian Sloot, Philip Kirkbride

Overview of this book

If you're looking for a programming language to develop flexible and efficient apps, JavaScript is a great choice. However, while offering real benefits, the complexity of the entire JavaScript ecosystem can be overwhelming. This Workshop is a smarter way to learn JavaScript. It is specifically designed to cut through the noise and help build your JavaScript skills from scratch, while sparking your interest with engaging activities and clear explanations. Starting with explanations of JavaScript's fundamental programming concepts, this book will introduce the key tools, libraries and frameworks that programmers use in everyday development. You will then move on and see how to handle data, control the flow of information in an application, and create custom events. You'll explore the differences between client-side and server-side JavaScript, and expand your knowledge further by studying the different JavaScript development paradigms, including object-oriented and functional programming. By the end of this JavaScript book, you'll have the confidence and skills to tackle real-world JavaScript development problems that reflect the emerging requirements of the modern web.
Table of Contents (17 chapters)

7. Popping the Hood

Activity 7.01: Finding out the Number of Stack Frames

Solution

  1. The function that establishes the call stack's limit is as follows:

    var frameCount = 0;

    function stackOverflow() {
      frameCount++;
      stackOverflow();
    }

    The solution starts out with the frameCount variable being initialized with the value 0. The stackOverflow() function is declared, which will add 1 to the frameCount variable and then call itself, thus causing a stack overflow.

  2. Now, setTimeout() function is initiated, which will log the value of frameCount to the console after a minimum of 500 milliseconds. Now, call the stackOverflow() function.
    setTimeout(() => console.log(frameCount), 500);
    stackOverflow();

    This takes the console.log function out of the main execution thread, allowing it to be called after the stack overflow error is thrown:

Figure 7.22: Showing the solution and number of stack frames being pushed before a stack overflow is triggered

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