Book Image

Python Multimedia

By : Ninad Sathaye
Book Image

Python Multimedia

By: Ninad Sathaye

Overview of this book

Multimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python. This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video. Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.
Table of Contents (13 chapters)
Python Multimedia Beginner's Guide
Credits
About the Author
About the Reviewers
Preface

Time for action – audio/video track mixer


We will develop a program that generates a video output file, by mixing an audio and a video track. Think about what change we will need to incorporate when compared to the audio/video track separation utility developed earlier. In that application, two filesink elements were required as two output files were created. Here, we need the opposite. We require two filesrc elements containing the audio and video data and a single filesink element that will contain both the audio and the video track.

  1. Download the file AudioVideoMixing.py from the Packt website. We will review some of the important methods of class AudioVideoMixer.

  2. The constructPipeline method, as usual, builds the GStreamer pipeline with all necessary elements.

    1  def constructPipeline(self):
    2      self.pipeline = gst.Pipeline("pipeline")
    3
    4      self.audiosrc = gst.element_factory_make("filesrc")
    5      self.audiosrc.set_property("location", 
    6                                  self.audioInLocation...