Book Image

Web Application Development with R Using Shiny - Third Edition

By : Chris Beeley, Shitalkumar R. Sukhdeve
Book Image

Web Application Development with R Using Shiny - Third Edition

By: Chris Beeley, Shitalkumar R. Sukhdeve

Overview of this book

Web Application Development with R Using Shiny helps you become familiar with the complete R Shiny package. The book starts with a quick overview of R and its fundamentals, followed by an exploration of the fundamentals of Shiny and some of the things that it can help you do. You’ll learn about the wide range of widgets and functions within Shiny and how they fit together to make an attractive and easy to use application. Once you have understood the basics, you'll move on to studying more advanced UI features, including how to style apps in detail using the Bootstrap framework or and Shiny's inbuilt layout functions. You'll learn about enhancing Shiny with JavaScript, ranging from adding simple interactivity with JavaScript right through to using JavaScript to enhance the reactivity between your app and the UI. You'll learn more advanced Shiny features of Shiny, such as uploading and downloading data and reports, as well as how to interact with tables and link reactive outputs. Lastly, you'll learn how to deploy Shiny applications over the internet, as well as and how to handle storage and data persistence within Shiny applications, including the use of relational databases. By the end of this book, you'll be ready to create responsive, interactive web applications using the complete R (v 3.4) Shiny (1.1.0) suite.
Table of Contents (11 chapters)

Summary

In this chapter, we have covered a lot of ground. We've seen that Shiny applications are generally made up of two files: server.R and ui.R. You've learned what each part of the code does, including setting up ui.R with the position and type of inputs and outputs, and setting up server.R with the data processing functions, outputs, and any reactive objects that are required.

The optional exercises have given you a chance to experiment with the code files in this chapter, varying the output types, using different widgets, and reviewing and adjusting their return values as appropriate. You've learned about the default layout in Shiny, sidebarLayout(), as well as the use of mainPanel() and tabsetPanel().

You've also learned about reactive objects and when you might use them. There's more on finely controlling reactivity later in the book.

In the next...