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TypeScript 5 Design Patterns and Best Practices

TypeScript 5 Design Patterns and Best Practices - Second Edition

By : Theofanis Despoudis
5 (1)
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TypeScript 5 Design Patterns and Best Practices

TypeScript 5 Design Patterns and Best Practices

5 (1)
By: Theofanis Despoudis

Overview of this book

Design patterns are the foundation of many world-class software applications, from commercial solutions to open-source projects. This guide equips you with the skills to architect robust, scalable, and maintainable TypeScript 5 applications. Whether you're looking to master modern TypeScript or apply proven software architecture patterns effectively, this book is your go-to resource. Written by Theofanis Despoudis, a recognized TypeScript expert, this second edition is fully updated with TypeScript 5’s latest features, including improved type inference, union enums, and decorators. These updates will help you write cleaner, more maintainable code that adapts to future changes. You’ll dive into classic Gang of Four design patterns through both traditional and modern real-world implementations, gaining hands-on experience with practical applications. You’ll also gain a clear understanding of the power of functional and reactive programming patterns specifically designed for idiomatic TypeScript development. By the end of this book, you’ll be able to identify and apply the right design pattern for any scenario and craft well-structured, maintainable, and testable code.
Table of Contents (17 chapters)
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Part 1:Introduction to TypeScript 5
4
Part 2: TypeScript Core Design Patterns
9
Part 3: Advanced TypeScript Concepts and Best Practices

Using idiomatic code from other languages

When developers transition to TypeScript from other languages, they often bring coding patterns and idioms that may not be ideal in TypeScript. Although many programming concepts are shared between many languages, such as control loops, classes, and functions, there are many other concepts particular to one language that cannot be used in a different language.

In the next subsections, we show some obvious cases where using some idiomatic constructs from other languages will not work well with TypeScript, starting first with the Java language.

From the Java language

Java developers often use Plain Old Java Objects (POJOs) or JavaBeans. Let’s look at how this pattern might be inappropriately applied in TypeScript and then how to improve it.

POJO is a naming convention for creating a class that follows some rules, especially in the context of Java EE where object serialization is crucial for some operations. The more standardized...

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