-
Book Overview & Buying
-
Table Of Contents
-
Feedback & Rating
TypeScript 5 Design Patterns and Best Practices - Second Edition
By :
The next creational design pattern we’ll study is the Prototype pattern. This pattern helps abstract the object creation process. Let’s elaborate on what we mean.
A prototype is a kind of object that takes its initial state and properties from an existing object. The main idea is to avoid having to manually create an object and assign properties to it from another object.
Using the Prototype pattern, you can create objects that implement the Prototype interface. Instead of creating a new object by calling the new operator, you follow a different path. You construct objects that adhere to the Prototype interface, which has a single method, clone(). When called, it will create a copy (or clone) of the existing instance of the object and its internal properties. This way, you can avoid duplicating the logic of creating a new object and assigning common functionality.
You should consider using the Prototype...