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Table Of Contents
TypeScript 5 Design Patterns and Best Practices - Second Edition
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This chapter examined five behavioral design patterns for managing object state and behavior over time for efficient state changes.
We learned that the Iterator pattern enables collection traversal without exposing the underlying implementation. Memento allows objects to save and restore internal state, controlling operation reversal while maintaining encapsulation. The State pattern dynamically alters object behavior based on the current state, managing state transitions. Furthermore, we learned that the Template Method defines high-level algorithms while allowing subclasses to implement specific steps. The Visitor pattern adds new operations to class hierarchies without modifying original classes, as we learned in this chapter.
These patterns provide powerful tools for managing complex state transitions and organizing object behavior, enabling more dynamic and adaptable systems.
In the next chapter, we will take a closer look into the principles of functional programming...