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Table Of Contents
TypeScript 5 Design Patterns and Best Practices - Second Edition
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In the previous chapter, we reviewed behavioral design patterns that facilitate communication and interactions between objects.
In this chapter, we will focus on behavioral design patterns that help manage the state and behavior of objects over time. These patterns provide options for controlling how objects change, behave, or execute based on different states or processes by decoupling an object’s internal state from its behavior. They introduce ways to make object interactions more flexible by defining control structures for object behavior.
We will examine the following behavioral design patterns in this chapter:
Again, for each pattern, we will explain its core concept and purpose, benefits, and potential drawbacks, together with implementation details and best practices...