Book Image

HTML5 iPhone Web Application Development

By : Alvin Crespo
Book Image

HTML5 iPhone Web Application Development

By: Alvin Crespo

Overview of this book

<p>Create compelling web applications specifically tailored for distribution on iOS Safari. Work through real world examples with references, and in-depth discussions on the approach; including its benefits and drawbacks.<br /><br />"HTML5 iPhone Web Application Development" strives to teach all levels of developers, beginners and professionals, the process of creating web applications for iOS Safari. Utilizing current industry standards for frontend development, learn to take advantage of HTML5, CSS3 and JavaScript to create compelling software.<br /><br />Start with reviewing current industry standards for frontend development, and end with creating a native application using the same codebase.</p> <p>Your journey will begin with an overview of current industry standards for frontend technology, quickly moving to solve real world issues; from creating a resizable or responsive gallery, to creating a single page application that utilizes the popular Backbone.js framework.</p> <p>"HTML5 iPhone Web Application Development" aims to make you an expert in developing web applications for the iOS Safari platform.</p>
Table of Contents (17 chapters)
HTML5 iPhone Web Application Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 4. Touch and Gestures

Creating iPhone web applications, by default, involves touch interaction. This is obvious, and luckily Apple has done a great job getting us up and going quickly by mapping clicks to touch events by default. However, what if we wanted a slideshow that reacted to a swipe from the user? Or, what if we wanted to zoom into a photo, without affecting the layout of a page, when the user pinched within a defined area of our application? Well, that's all up to us as developers.

In this chapter we'll go over touch events and gestures, and use the technology to build a slideshow that is responsive to a user's touch and gestures. Most of the concepts here will be basic to help you understand these new events that were not common in traditional web development. However, we'll also dive into some more advanced features using the pinch gesture to zoom in and out of an image. But, first we need to do some adjusting to our app by reorganizing our navigation, so that it does...