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RESS Essentials

RESS Essentials

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RESS Essentials

RESS Essentials

4 (1)

Overview of this book

RESS is a new methodology in the world of web design and development. It attempts to solve the problems that accompany the RWD (responsive web design) approach to web design. RESS is still in its infancy, but it is growing at an exponential rate. RESS Essentials shows you how to make server-side applications smarter and more aware of a visitor's environment limitations (device, screen size, and browser). This allows you to create faster and more reliable websites. Through this book, you will build a solid base of knowledge on RESS-related technologies, while the step-by-step tutorials will help you to create your own RESS system. This book is an introduction to RESS alchemy and gives you an incentive to build your own RESS lab. It will give you a broad overview of the multiple techniques used to code responsive websites in responsible ways. Beginning with an overview of RWD, you will learn the steps involved in setting up RWD for client-side development. You will then learn how to scale images using client- and server-side technology. By the end of this book, you will have learned about the implementation of RESS application patterns, browser feature detection, and various RESS architectures. RESS Essentials will also teach you how to use jQuery with some RWD design patterns and how to employ REST API for RWD pages.
Table of Contents (15 chapters)
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RESS Essentials
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1
Index

Chapter 3. Server Side Setup – Device Detection Libraries

In this chapter we will discuss device detection libraries—tools that may help you to improve user experience on various devices.

In the previous chapter we created a responsive web document that adapts to screen resolution, but we didn't solve at least two issues, listed as follows:

  • We use the same images for very large and very small screens; this means that, for a device that has a screen 320 px wide, we will download the 2500 px wide version anyway

  • Our JavaScript and CSS elements are quite large, modern, and demanding in terms of processing power, browser capability, and memory, which though fine for most modern bleeding edge devices are still bad for older and cheaper phones.

To deal with this, we are going to use one of the old ways—a device detection library.

The history of the mobile web goes back over 10 years. The very first phones capable of browsing the Web used WAP with XHTML Mobile Profile as the document markup language...

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RESS Essentials
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