Book Image

Xamarin Cross-Platform Development Cookbook

By : George Taskos
Book Image

Xamarin Cross-Platform Development Cookbook

By: George Taskos

Overview of this book

<p>You can create native mobile applications using the Xamarin Forms platform for the three major platforms iOS, Android, and Windows Phone. The advantage of this is sharing as much code as you can, such as the UI, business logic, data models, SQLite data access, HTTP data access, and file storage across the three major platforms.</p> <p>This book provide recipes on how to create an architecture that will be maintainable, extendable, use Xamarin Forms plugins to boost productivity, customize your views per platforms, and use platform-specific implementations at runtime.</p> <p>We start with a simple creation of a Xamarin Forms solution with the three major platforms. We will then jump to XAML recipes and you will learn how to create a tabbed application page, and customize the style and behavior of views for each platform. Moving on, you will acquire more advanced knowledge and techniques while implementing views and pages for each platform and also calling native UI screens such as the native camera page.</p> <p>Further on, we demonstrate the power of architecting a cross-platform solution and how to share code between platforms, create abstractions, and inject platform-specific implementations. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. Well then show you the power of databinding offered by Xamarin Forms and how you can create bindable models and use them in XAML. You will learn how to handle user interactions with the device and take actions in particular events.</p> <p>With all the work done and your application ready, you will master the steps of getting the app ready and publishing it in the app store.</p>
Table of Contents (18 chapters)
Xamarin Cross-Platform Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Publishing iOS applications


After all this hard work coding and polishing your app, delivering requirements, and figuring out best practices for your new iOS project, the moment has arrived: your creation has to reach users' pockets, and this can be done by getting into the Apple Store submission process.

To submit an iOS application, it is necessary to have a Mac with Xcode installed, Xamarin iOS uses the same tool that Objective-C and Swift native applications use.

You also need an Apple Developer account; to enroll in the program, go to https://developer.apple.com/membercenter.

Following this recipe, you will learn how to prepare your application and package it for submission to the Apple Store.

How to do it…

  1. You can start off with an already created Xamarin Forms cross-platform solution, but if you want to it is easy to just create a new one. In the Xamarin Studio top menu, choose File | New | Solution… and choose Xamarin.Forms App in the Cross-platform | App section. Click Next.

  2. Next, choose...