Book Image

Hands-On Android UI Development

By : Jason Morris
Book Image

Hands-On Android UI Development

By: Jason Morris

Overview of this book

A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications. Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction. Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process. By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience.
Table of Contents (21 chapters)
Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
13
Activity Lifecycle

Summary


In this chapter, we looked at how to design and then build a form screen in detail. These screens are an important part of applications, because they are where you users give you their details and as such they need to be especially intuitive and quick to use. Nobody likes to spend a lot of time filling in forms, and even less if they are using a mobile device. It's always good to remember that people normally use apps for relatively short periods of time; "what was that email?", is a more common action than "let me draft a letter to someone." This viewpoint helps when it comes to designing the user interfaces and overall experience you will build for your users.

It's always a good idea to sketch out your screen somewhere visually, and if you do, use software for it: ensure that it's something that lets you focus on layout and content rather than having to worry about colors, templates, or layout systems; always design first and then figure out how you'll build it. Pay attention to...