Book Image

Tkinter GUI Programming by Example

Book Image

Tkinter GUI Programming by Example

Overview of this book

Tkinter is a modular, cross-platform application development toolkit for Python. When developing GUI-rich applications, the most important choices are which programming language(s) and which GUI framework to use. Python and Tkinter prove to be a great combination. This book will get you familiar with Tkinter by having you create fun and interactive projects. These projects have varying degrees of complexity. We'll start with a simple project, where you'll learn the fundamentals of GUI programming and the basics of working with a Tkinter application. After getting the basics right, we'll move on to creating a project of slightly increased complexity, such as a highly customizable Python editor. In the next project, we'll crank up the complexity level to create an instant messaging app. Toward the end, we'll discuss various ways of packaging our applications so that they can be shared and installed on other machines without the user having to learn how to install and run Python programs.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Chapter 4. The Finishing Touches – Sound and Animation

With our game now wearing its flashy graphical outfit, it's time to step it up one more notch on the scale of professionalism with some sound effects. These will help to engage the user by tapping into another of their senses.

To go along with the sound, we should also make some of the movement more realistic so that it better appears that our game is generating these noises.

Luckily, Tkinter's Canvas widget is well equipped to handle displaying animations and comes with some great built-in tools to make animating a breeze.

We can also take advantage of a popular Python game development library called pygame to make playing sounds incredibly simple.

By the end of this chapter, we will have covered the following:

  • Making graphics move on a canvas
  • Keeping control of the GUI while animations are playing
  • Integrating the pygame library with Tkinter and playing sounds
  • Expanding and re-structuring a larger application using Python's module system

With...