Book Image

Tkinter GUI Programming by Example

Book Image

Tkinter GUI Programming by Example

Overview of this book

Tkinter is a modular, cross-platform application development toolkit for Python. When developing GUI-rich applications, the most important choices are which programming language(s) and which GUI framework to use. Python and Tkinter prove to be a great combination. This book will get you familiar with Tkinter by having you create fun and interactive projects. These projects have varying degrees of complexity. We'll start with a simple project, where you'll learn the fundamentals of GUI programming and the basics of working with a Tkinter application. After getting the basics right, we'll move on to creating a project of slightly increased complexity, such as a highly customizable Python editor. In the next project, we'll crank up the complexity level to create an instant messaging app. Toward the end, we'll discuss various ways of packaging our applications so that they can be shared and installed on other machines without the user having to learn how to install and run Python programs.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Summary


In this chapter, we have looked at a few widgets which did not make their way into our example applications.

We saw that the LabelFrame widget allows us to surround a group of widgets with a heading, which can be either hardcoded or tied to a Label widget.

The Checkbutton and Radiobutton widgets were demonstrated, and we saw how to bind them to Tkinter's variables, such as IntVar objects, in order to return the user's choices.

We learned about the OptionMenu and Combobox widgets, which are used to make a choice from a list of pre-defined options. The Combobox acts as a combination of an Entry widget and an OptionMenu widget, also allowing the user to enter their own value if necessary.

If we want to have a tabbed interface, we have now looked at how the Notebook widget allows us to display multiple frames in a window using tabs and we can assign each one a label to display in its tab.

After covering those widgets, we moved on to learning how to create binary packages for our text editor...