Book Image

Tkinter GUI Programming by Example

Book Image

Tkinter GUI Programming by Example

Overview of this book

Tkinter is a modular, cross-platform application development toolkit for Python. When developing GUI-rich applications, the most important choices are which programming language(s) and which GUI framework to use. Python and Tkinter prove to be a great combination. This book will get you familiar with Tkinter by having you create fun and interactive projects. These projects have varying degrees of complexity. We'll start with a simple project, where you'll learn the fundamentals of GUI programming and the basics of working with a Tkinter application. After getting the basics right, we'll move on to creating a project of slightly increased complexity, such as a highly customizable Python editor. In the next project, we'll crank up the complexity level to create an instant messaging app. Toward the end, we'll discuss various ways of packaging our applications so that they can be shared and installed on other machines without the user having to learn how to install and run Python programs.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

The blackjack.py file


Before we begin adjusting our game's main engine, take a moment to clarify that the directory structure for your project matches the following exactly:

- D: assets/
  - D: sounds/
    - F: cardPlace.wav
    - F: cardShuffle.wav
    - F: chipsStack6.wav
  - F: tabletop.png
  - F: back.png
  - F: Clubs2.png
  - F: Clubs3.png
  - F: ...
- D: blackjack/
  - D: casino/
    - F: __init__.py
    - F: card.py
    - F: hand.py
    - F: deck.py
    - F: player.py
  - D: casino_sounds/
    - F: __init__.py
  - F: blackjack.py

Change things around to match this if necessary, then open up blackjack.py for editing. If you still have this file left over from the previous chapter, it will probably be easier to begin a new one and copy over some parts from it where possible, instead of trying to re-work the old file.

Begin in your new blackjack.py file with the following imports:

import tkinter as tk

from functools import partial

from casino import Card, Deck, Player, Dealer, assets_folder...