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Mastering Rust

Mastering Rust - Second Edition

By : Sharma, Vesa Kaihlavirta
2.6 (5)
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Mastering Rust

Mastering Rust

2.6 (5)
By: Sharma, Vesa Kaihlavirta

Overview of this book

Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code.
Table of Contents (19 chapters)
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Concurrency using the actor model

Another model of concurrency that is quite similar to the message passing model is the actor model. The actor model became popular with Erlang, a functional programming language popular in the telecom industry, known for its robustness and distributed by default nature.

The actor model is a conceptual model that implements concurrency at the type level using entities called actors. It was first introduced by Carl Eddie Hewitt in 1973. It removes the need for locks and synchronization and provides a cleaner way to introduce concurrency in a system. The actor model consists of three things:

  • Actor: This is a core primitive in the actor model. Each actor consists of its address, using which we can send messages to an actor's and mailbox, which is just a queue to store the messages it has received. The queue is generally a First In, First Out...
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Mastering Rust
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