Book Image

Mastering Rust - Second Edition

By : Rahul Sharma, Vesa Kaihlavirta
Book Image

Mastering Rust - Second Edition

By: Rahul Sharma, Vesa Kaihlavirta

Overview of this book

Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code.
Table of Contents (19 chapters)

Summary

Rust takes a low-level systems programming approach to memory management, promising C-like performance, sometimes even better. It does this without requiring a garbage collector through its use of ownership, lifetimes, and borrow semantics. We covered a whole lot of ground here in a subject that's probably the heaviest to grasp for a new Rustacean. That's what people familiar with Rust like to call themselves, and you are getting close to becoming one! Getting fluent in this shift of thinking of ownership at compile time takes a bit of time, but the investment in learning these concepts pays off in the form of reliable software with a small memory footprint.

Our next chapter will concern how fallible situations are handled in Rust. See you there!