Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

Chapter 1. 3D Printing Basics

As cool as 3D printing is, there is a lot of hype around it, which sometimes causes confusion. Before starting to design for 3D printing, it's best to know a little bit about 3D printing technologies.

3D printing is a limitless technology in the sense that there is no end to the things it can make. Still, that doesn't mean that it can make anything without limitations. 3D printing can make things that no other manufacturing method can, but it has rules that need to be followed to ensure success. There are different types of 3D printing as well, and each type comes with its benefits and drawbacks:

In this chapter, we'll discuss:

  • What is 3D printing?

  • What types of 3D printing are there?

  • How do FFF printers work?

  • The anatomy of an FFF print.

  • Supportless 3D printing and YHT.

  • Wall thickness and tolerances.