Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

Adding an SD card holder


Now it's time to mount an SD card holder on the ring. The first step is to make a virtual SD card in Blender.

Organizing by layers

When working on a project with multiple parts in Blender, it's possible to organize things by using layers. While the idea of layers may not make as much sense in 3D as in a 2D graphics editor, the idea is similar. Shapes in different layers may share the same space, and they can be looked at and edited separately and independently. Layers are found in the menu at the bottom of the 3D View, as shown here:

By default, the ring was created in the first layer, and there is a dot in the first layer to indicate that there is an object in it. To switch to an Empty layer, simply click on a square on the layer icons at the bottom of the 3D View or type a number from the top row of the keyboard.

The number keys across the top of the keyboard (unless you're emulating the number pad) from 1 to 0 will switch to the corresponding layer in the top row...