Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

Modeling the ring


Now that all the measurements have been taken, it is time to go to Blender. Start a new scene and clear all the default elements (A + A + X). Then, save the scene (Ctrl + S) to create a new project in the directory of your choice. Name the project SD Card Ring.blend.

Modeling the finger

Let's start the modeling with the following steps:

  1. Add (Shift + A) a Cylinder.

  2. In the left-hand side bar, change the options for the cylinder. Change the Vertices value to 64 so the cylinder is smoother than default. Change the Radius value to half the measured finger diameter. Change the Depth value to 10:

    Note

    Blender can take simple equations in these boxes, so instead of dividing the diameter by half to get the radius, simply type the diameter followed by /2, and it will divide it by 2 for you. So, in the example, typing 19.3/2 resulted in a radius of 9.650.

  3. In the properties tab in the right-hand side bar, in the Object tab (orange cube), rename this cylinder to Finger, since it represents...