Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

Blender to real life


By default, Blender units don't make any attempt to relate to real-life measurements. However, after exporting a mesh, the slicing software will interpret the Blender units as millimeters, generally. So, it is good to think of Blender units as millimeters. This means that default objects in Blender are 2 mm across when they're added, which is fairly small.

Remember that one blender unit will be 1 mm when the file is used to 3D print an object.