Book Image

The Agile Developer's Handbook

By : Paul Flewelling
Book Image

The Agile Developer's Handbook

By: Paul Flewelling

Overview of this book

This book will help you overcome the common challenges you’ll face when transforming your working practices from waterfall to Agile. Each chapter builds on the last, starting with easy-to-grasp ways to get going with Agile. Next you’ll see how to choose the right Agile framework for your organization. Moving on, you’ll implement systematic product delivery and measure and report progress with visualization. Then you’ll learn how to create high performing teams, develop people in Agile, manage in Agile, and perform distributed Agile and collaborative governance. At the end of the book, you’ll discover how Agile will help your company progressively deliver software to customers, increase customer satisfaction, and improve the level of efficiency in software development teams.
Table of Contents (16 chapters)

XP - Extreme Programming

Extreme Programming (XP) is the second most popular framework, used by roughly 10% of Agile teams. XP stands out as one of the few Agile frameworks that prescribe technical practices.


The following timeline shows a brief history of Extreme Programming (XP):

The 1990s was the beginning of another paradigm shift for the software industry as Object-Oriented Programming began to replace Structured Programming. As a way to explore how they would use this new approach, the Chrysler motor company decided to build their payroll system in Smalltalk, an OO programming language.

Initially invited to performance-tune the system because of his knowledge of Smalltalk, Kent Beck was asked to lead their...