Book Image

The Agile Developer's Handbook

By : Paul Flewelling
Book Image

The Agile Developer's Handbook

By: Paul Flewelling

Overview of this book

This book will help you overcome the common challenges you’ll face when transforming your working practices from waterfall to Agile. Each chapter builds on the last, starting with easy-to-grasp ways to get going with Agile. Next you’ll see how to choose the right Agile framework for your organization. Moving on, you’ll implement systematic product delivery and measure and report progress with visualization. Then you’ll learn how to create high performing teams, develop people in Agile, manage in Agile, and perform distributed Agile and collaborative governance. At the end of the book, you’ll discover how Agile will help your company progressively deliver software to customers, increase customer satisfaction, and improve the level of efficiency in software development teams.
Table of Contents (16 chapters)

To get the most out of this book

  1. No software or hardware is needed; just bring your brain and we'll do the rest. All of the activities we describe are easy for you to replicate yourselves, using everyday materials such as coins, spaghetti, and marshmallows.
  2. To create your visible workspaces and run a few of the activities, you will need the following in your Agile toolkit: a near unlimited supply of Post-it notes, Sharpies (black markers), index cards, a whiteboard and whiteboard markers, and maybe sticky tape for marking areas on your board.

Download the color images

Conventions used

There are a number of text conventions used throughout this book.

Bold: Indicates a new term, an important word, or words that you see onscreen. For example, words in menus or dialog boxes appear in the text like this. Here is an example: "Select System info from the Administration panel."

Warnings or important notes appear like this.
Tips and tricks appear like this.