It may not seem like it now, but planning, outlining, and writing is incredibly important when creating a successful cartoon. This book will give you the tools you need to get going on your animation adventure with the creation of a simple animated scene. However, when it's time for you to start working on your own projects, you will want to take all of the suggestions for planning and writing in this chapter to heart. Finally, preparing your document and settings in advance will help with your workflow later on (and prevent some potential headaches).
In the next chapter, we will be going more hands-on with the software by working with all the draw and fill tools. We will also briefly discuss the differences between tablet and mouse drawing and the advantages vector drawings have over bitmap graphics.