Book Image

Learning Anime Studio

By : Chad Troftgruben
Book Image

Learning Anime Studio

By: Chad Troftgruben

Overview of this book

Table of Contents (17 chapters)
Learning Anime Studio
About the Author
About the Reviewers

Chapter 3. Exploring Layers and Timelines

Now that we have an understanding of how the drawing tools work, it's time to take a look at the different features that will allow us to bring our characters and scenes to life. As our projects progress, it will become clear that layers play a huge role in organization and enable different features for us to use. Our success will also rely on how well we are able to utilize the different timeline types and camera tools.

In this chapter, we will cover the following topics:

  • Simplifying layers

  • Layer tools

  • Layer types

  • Mapping out animation

  • Changing your view of the action