Book Image

Learn Clip Studio Paint - Second Edition

By : Liz Staley
Book Image

Learn Clip Studio Paint - Second Edition

By: Liz Staley

Overview of this book

Clip Studio Paint, the successor to Manga Studio, is used by over four million illustrators and comic creators around the world. This book will guide you through every step of learning this software, from system requirements and installation, all the way through to exporting your work for print or the web. Learn how to create new documents, customize tools to fit your working style, use ruler tools to create anything from straight lines to intricate backgrounds, add 3D elements, create comic panels using the specialized panel tools, utilize screentones and materials, add text and word balloons to your comics, create sound effects, easily flat and color your comics using reference layers, and bring your drawings to life using the animation features. By the end of this book, you will be able to navigate the Clip Studio Interface and program preferences, customize the various tools, and be able to create your own black-and-white and color illustrations and comics from start to finish.
Table of Contents (21 chapters)

Summary

Wow, that was a lot of information about rulers! I hope that you learned some great new tips and tricks that will help you with your digital art creation in the future.

In this chapter, we learned how to work with the basic rulers of Clip Studio Paint, as well as the Focus, Parallel, and Symmetry rulers. We created one-point, two-point, and three-point perspective rulers, and learned how to use the direct drawing tools with them. We learned how to make rulers active or inactive, and how to use the Snapping settings. Finally, we learned about grids and guides.

In the next chapter, we're going to enter a new dimension: the third dimension! Keep reading to learn more about how to use 3D figures and objects in Clip Studio Paint.