Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Learning game AI programming with Lua
  • Table Of Contents Toc
Learning game AI programming with Lua

Learning game AI programming with Lua

By : David Young
4.3 (3)
close
close
Learning game AI programming with Lua

Learning game AI programming with Lua

4.3 (3)
By: David Young

Overview of this book

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Table of Contents (11 chapters)
close
close
Lock Free Chapter
1
1. Getting Started with AI Sandbox
10
Index

Preface

Game AI is a combination of decision making and animation playback. Although classic or academic AI is focused solely on finding the right decision to make, game AI is responsible for acting on numerous decisions over time. Treating game AI independent from animation is a classic mistake that this book avoids by integrating animation and locomotion systems immediately into the AI systems. This subtle difference of decision making and execution changes many of the aspects that game AI programmers have to focus on.

The other large issue with game AI is regarding the specific needs and implementation strategies that are genre-specific. In order to prevent a watered-down approach, this book focuses on one specific genre, which is the first- and third-person action genre. Limiting the AI to this decision allows for an in-depth, tutorial-based approach of creating a full AI system. The overall goal of this book is to create an AI sandbox composed of professional level C and C++ open source libraries exposed to an AI system scripted in Lua.

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Learning game AI programming with Lua
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon