Book Image

Three.js Cookbook

By : Jos Dirksen
Book Image

Three.js Cookbook

By: Jos Dirksen

Overview of this book

Table of Contents (15 chapters)
Three.js Cookbook
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


One of the most important objects in Three.js is the camera. With the camera, you define what part of the scene will be rendered and how the information will be projected on the screen. In this chapter, we'll show you a number of recipes that will allow you to add more complex camera functionality to your Three.js applications.