Book Image

Three.js Cookbook

By : Jos Dirksen
Book Image

Three.js Cookbook

By: Jos Dirksen

Overview of this book

Table of Contents (15 chapters)
Three.js Cookbook
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 6. Point Clouds and Postprocessing

In this chapter, we'll cover the following recipes:

  • Creating a point cloud based on a geometry

  • Creating a point cloud from scratch

  • Coloring individual points in a point cloud

  • Styling individual points

  • Moving individual points of a point cloud

  • Exploding a point cloud

  • Setting up the basic postprocessing pipeline

  • Creating custom postprocessing steps

  • Saving WebGL output to disk