Book Image

iOS Game Development By Example

By : Samanyu Chopra
Book Image

iOS Game Development By Example

By: Samanyu Chopra

Overview of this book

Game development has always been an exciting subject for game enthusiasts and players and iOS game development takes a big piece of this cake in terms of perpetuating growth and creativity. With the newest version of iOS and Sprite Kit, comes a series of breathtaking features such as Metal rendering support, camera nodes, and a new and improved Scene Editor. Conceptualizing a game is a dream for both young and old. Sprite Kit is an exciting framework supported by Apple within the iOS development environment. With Sprite Kit, creating stunning games has become an easy avenue. Starting with the basics of game development and swift language, this book will guide you to create your own fully functional game. Dive in and learn how to build and deploy a game on your iOS platform using Sprite Kit game engine. Go on a detailed journey of game development on the iOS platform using the Sprite Kit game engine. Learn about various features implemented in iOS 8 that further increase the essence of game development using Sprite Kit. Build an endless runner game and implement features like physics bodies, character animations, scoring and other essential elements in a game. You will successfully conceive a 2D game along with discovering the path to reach the pinnacle of iOS game development. By the end of the book, you will not only have created an endless runner game but also have in-depth knowledge of creating larger games on the iOS platform. Style and approach An easy-to-follow, comprehensive guide that makes your learning experience more intriguing by gradually developing a Sprite Kit game. This book discusses each topic in detail making sure you attain a clear vision of the subject.
Table of Contents (17 chapters)
iOS Game Development By Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

About the Reviewers

Chady Kassouf is an independent iOS and web development expert. He started programming 23 years ago and hasn't stopped ever since.

7 years ago, he decided to leave his job as a team leader at one of the leading digital agencies to start his own business.

His interests outside of computers include arts, music, and fitness. He can be found online at http://chady.net/.

Joni Mikkola is currently working on his next mobile game in Northern Finland. He keeps his game developing stamina up to the mark by training regularly at the gym and eating healthy. While developing games, he often reads books, plays the piano, or bakes buns to keep ideas flowing and his mind focused. He is constantly challenging the status quo, which in turn helps him learn new ways to create things.

He has developed games for over 4 years professionally, mostly for mobile platforms. He targets casual games and focuses on creating simplistic designs. With one game released, he is currently working on his next game, which will be released in late 2015 for the Android and iOS platforms.

Jayant Varma is the founder of OZ Apps (www.oz-apps.com), a consulting, training, and development company that provides IT solutions (specialization in mobile technology). He is an experienced developer with more than 20 years of industry experience in several countries. He is also the author of a number of books on iOS development, including Learn Lua for iOS Game Development, Apress. 2012, Xcode 6 Essentials, Packt Publishing. 2015, More iPhone Development with Swift, Apress. 2015, More iPhone Development with Objective-C, Apress. 2015, and Pro Bash Programming, Apress. 2015. He has been a university lecturer in Australia, where he currently resides. He loves traveling and Europe is his favorite destination.