Book Image

Sculpting in ZBrush Made Simple

By : Lukas Kutschera
Book Image

Sculpting in ZBrush Made Simple

By: Lukas Kutschera

Overview of this book

Embark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.
Table of Contents (19 chapters)
Free Chapter
1
Part 1: The Adventure Begins: Sculpting in ZBrush
9
Part 2: Creating Characters from Scratch: A Comprehensive Guide
13
Part 3: Sculpting a Female Head: Tips and Techniques

Sculpting hair, eyebrows, and eyelashes with brushes

Sculpting hair can be challenging since you always need to apply some kind of stylization. This makes it less intuitive to sculpt than the head, but at the end of the day, the design rules that apply to sculpting the head, or any other thing, apply to the hair as well.

In this section, you will learn about two ways of creating hair – with basic brushes and, specifically, with the IMM Curve brush – as well as adding eyebrows and eyelashes. Then, in the final section, you will learn a third way of creating hair: with FiberMesh.

Figure 12.49 – Sculpted hair, IMM Curve brush hair, and FiberMesh

Figure 12.49 – Sculpted hair, IMM Curve brush hair, and FiberMesh

Sculpting the hair with basic brushes

If you’re creating a project focused on sculpting and want to create a classic sculpture look, sculpting the hair with basic brushes such as ClayBuildup, Dam Standard, and the Standard brush will be your best choice. Here is a simple workflow...