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  • Book Overview & Buying Unity 3.x Game Development Essentials
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Unity 3.x Game Development Essentials

Unity 3.x Game Development Essentials

By : Will Goldstone
4.5 (100)
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Unity 3.x Game Development Essentials

Unity 3.x Game Development Essentials

4.5 (100)
By: Will Goldstone

Overview of this book

Game Engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktop, mobile, and console. With Unity’s intuitive, easy to learn toolset and this book – it’s never been easier to become a game developer. Taking a practical approach, this book will introduce you to the concepts of developing 3D games, before getting to grips with development in Unity itself – prototyping a simple scenario, and then creating a larger game. From creating 3D worlds to scripting and creating game mechanics you will learn everything you’ll need to get started with game development. This book is designed to cover a set of easy-to-follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. All of the concepts taught in this book are applicable to other types of game, however, by introducing common concepts of game and 3D production, you'll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, the best experience possible. Soon you will be creating your own 3D games with ease!
Table of Contents (21 chapters)
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Unity 3.x Game Development Essentials
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1
Index

Chapter 12. Building and Sharing

In order to take our game from a simple example to something that we can share with play testers, we need to consider various platforms of deployment and how we can adapt the game to be exported to the Web versus exporting as a standalone desktop game. The best way to start working in a fashion that will help you grow as a developer is to share your work; one of the most important elements of creativity is being able to accept other viewpoints and allow this to enrich you as a creative developer. This is why Unity's ability to export to the web is so important, and why we will look at how to export for both platforms in this chapter.

Unity allows for various scaled qualities of the final build of your game and will compress textures and various other assets as appropriate for you. You should also be aware of platform detection for web builds as you may wish to alter your game slightly when deploying online, as opposed to a full standalone desktop build or...

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Unity 3.x Game Development Essentials
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