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  • Book Overview & Buying Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

By : Richard A. Hawley
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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

By: Richard A. Hawley

Overview of this book

Table of Contents (14 chapters)
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Chapter 2. GROME Workspace

With pencils sharpened and a steaming pot of fresh coffee we're now ready to jump into the GROME interface. The user interface might appear intimidating with dozens of icons framing the window. We're going to focus on the main parts of the interface shown in the image as follows:

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83
Tech Concepts
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Programming languages
73
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Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
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