Book Image

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

By : Richard A. Hawley
Book Image

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

By: Richard A. Hawley

Overview of this book

Table of Contents (14 chapters)

Chapter 7. Exporting to Unity, UDK, and Ogre 3D

We're going to export our project to three engines. While Unity and UDK are game engines (although they certainly have uses beyond games), Ogre3D is a 3D rendering engine which doesn't have functions for audio or user input, but it's open source and quite flexible. We'll be taking a look at a the OgreGrome SDK which implements GROME's Graphite engine for Ogre3D.