Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

Transforming the object


In Blender, transforming an object changes the size, direction, or location of a thing without changing its shape. There are three basic transformation commands that are used frequently: Grab and Move, Rotate, and Scale.

To transform an object, be sure the object is selected, and then, from the 3D View menu:

  • Select Object | Transform | Grab/Move or press G on the keyboard to move the object

  • Select Object | Transform | Scale or press S on the keyboard to scale the object

  • Select Object | Transform | Rotate or press R on the keyboard to rotate the object

Then, move the mouse or use the arrow keys to transform the object. When the transformation has been accomplished, press Enter or the select mouse button to end the operation, or the transformation can be cancelled by pressing the not-select mouse button or the Esc key. The following diagram shows these object transformations:

Transformations can also be undone after they're completed by pressing Ctrl + Z.

Note

Transform the...