Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

3D scanning


Finally, there is a method of capturing complex shapes that can quickly and accurately reproduce the shape on the computer, but at a considerably higher cost. There are many ways to 3D-scan objects.

Photogrammetry, or building a model from photographic references, captures the details of the shape of the object, but doesn't capture the scale very well. It captures small or big objects without distinction, but the resulting model can't be used for measuring purposes very well.

Structured light scanning can capture the scale pretty well if it's calibrated, but depending on a number of factors, the geometry may lack fine details. Often, scanners may cover that up by texturing the object, but textures don't print on FFF printers, which makes the cover-up obvious.

Some 3D scanners can only scan small objects. Some can only capture larger objects, but without any degree of small detail. Some require considerable effort on the part of the user to achieve any results. And if a 3D scanner...