Book Image

Learning Anime Studio

By : Chad Troftgruben
Book Image

Learning Anime Studio

By: Chad Troftgruben

Overview of this book

Table of Contents (17 chapters)
Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 6. Developing Your Cartoon's Scenery

Now that you have your cartoon character drawn and rigged up, it's time to focus on creating an environment for it to interact with. A lot of what you will be doing here will be similar to designing your cartoon character. We will continue to use the draw, fill, and layer tools to create a sense of depth.

In this chapter, we will cover the following topics:

  • Being consistent

  • Discussing scene design

  • Drawing your scenery

  • Creating scene depth

  • Polishing up your scene