Book Image

The Complete Guide to DAZ Studio 4

By : Paolo Ciccone
Book Image

The Complete Guide to DAZ Studio 4

By: Paolo Ciccone

Overview of this book

„While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3Ddesigning and create great 3D art with DAZ Studio. This book will show you the way!The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun journey into the world of 3D art with DAZ Studio. Using everyday situations and practical examples, this book leads you from understanding the basics of 3D to the exploration of all the relevant topics, including posing, lighting, rendering, and content installation. You will follow step-by-step examples that will show you how to create great 3D art with fun and ease.With a free download code for Dawn: the brand new and hugely anticipated 3D figure by Hivewire3D and two free environments by renowned 3D artist Jack Tomalin, this book is a must-read for all aspiring 3D artists.
Table of Contents (20 chapters)
The Complete Guide to DAZ Studio 4
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

The Studio timeline


Look at the bottom of the Studio window. You should see two tabs named Animate Lite and Timeline. Click on the Timeline tab. The timeline is where we control our animation. It is also the place were we set the animation parameters. If we look at the bottom left of the tab, we see three input fields:

The Total: field is the total number of frames in this shot. The Range: lists the starting frame, 0, and the ending frame, 24. Numbering of frames starts at 0 not 1. It's weird, it's a bit of computer jargon that slipped through and there is nothing to do about it. We just have to remember that.

Studio always sets the animation to last for a second of time using whatever frame rate is used when the program starts. Actually the animation is, in this case, one second and one frame. We can make longer animations by simply changing the total number of frames. For example, if we want a 15-second animation, we need to enter 360 (24 fps times 15).

At the bottom-right of the tab, we...