Book Image

The Ultimate Guide to Informed Wearable Technology

By : Christine Farion
Book Image

The Ultimate Guide to Informed Wearable Technology

By: Christine Farion

Overview of this book

Wearable circuits add interaction and purpose to clothing and other wearable devices that are currently widely used in medical, social, safety, entertainment, and sports fields. To develop useful and impressive prototypes and wearables, you’ll need to be skilled in designing electronic circuits and working with wearable technologies. This book takes you on an interesting journey through wearable technology, starting from electronic circuits, materials, and e-textile toolkits to using Arduino, which includes a variety of sensors, outputs, actuators, and microcontrollers such as Gemma M0 and ESP32. As you progress, you’ll be carefully guided through creating an advanced IoT project. You’ll learn by doing and create wearables with the help of practical examples and exercises. Later chapters will show you how to develop a hyper-body wearable and solder and sew circuits. Finally, you’ll discover how to build a culture-driven wearable to track data and provide feedback using a Design Innovation approach. After reading this book, you’ll be able to design interactive prototypes and sew, solder, and program your own Arduino-based wearable devices with a purpose.
Table of Contents (22 chapters)
1
Part 1:Getting Started with Wearable Technology and Simple Circuits
6
Part 2:Creating Sewable Circuits That Sense and React Using Arduino and ESP32
10
Part 3:Learning to Prototype, Build, and Wear a Hyper-Body System
14
Part 4:Getting the Taste of Designing Your Own Culture-Driven Wearable and Beyond

Summary

This chapter has covered a lot of new techniques and skills. We learned about and practiced soldering, and then we looked at sewing in more detail. These two skills were then used to complete our previous project. The practical nature of the learning should give you a much better understanding of some of the techniques. We completed a wearable that we can use with our family and friends, and we finished an IoT project wearable. This was an exciting chapter, and you will hopefully have time for more practice before jumping into the next chapter.

In the next chapter, we get into the theory behind our informed wearables, and this is by looking at Design Innovation as a process. Another exciting chapter is ahead!