Book Image

Learn Swift by Building Applications

By : Emil Atanasov, Giordano Scalzo, Emil Atanasov
Book Image

Learn Swift by Building Applications

By: Emil Atanasov, Giordano Scalzo, Emil Atanasov

Overview of this book

Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you’ll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps in Swift.
Table of Contents (14 chapters)
Adding Interactivity to Your First App


In this chapter, we learned some details about storyboards. We will explore these later in the book. Adding a visual item to a storyboard turned out to be easy. We discussed two different ways to hook up a code to user interaction, and then we showed a nice way to manage other views. After this chapter, you should be able to add basic interactivity to different visual components. Also, everything which is done through a storyboard can be achieved with pure code, but it takes a lot more code.

In the next chapter, we will discuss different data structures that should be used while working with data. We will focus on experimenting with different protocols and the presentation of the data in iOS apps.