Book Image

Xamarin.Forms Projects

By : Johan Karlsson, Daniel Hindrikes
Book Image

Xamarin.Forms Projects

By: Johan Karlsson, Daniel Hindrikes

Overview of this book

Xamarin.Forms is a lightweight cross-platform development toolkit for building applications with a rich user interface. In this book you'll start by building projects that explain the Xamarin.Forms ecosystem to get up and running with building cross-platform applications. We'll increase in difficulty throughout the projects, making you learn the nitty-gritty of Xamarin.Forms offerings. You'll gain insights into the architecture, how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. The book contains seven real-world projects, to get you hands-on with building rich UIs and providing a truly cross-platform experience. It will also guide you on how to set up a machine for Xamarin app development. You'll build a simple to-do application that gets you going, then dive deep into building advanced apps such as messaging platform, games, and machine learning, to build a UI for an augmented reality project. By the end of the book, you'll be confident in building cross-platforms and fitting Xamarin.Forms toolkits in your app development. You'll be able to take the practice you get from this book to build applications that comply with your requirements.
Table of Contents (11 chapters)

Building a Weather App for Multiple Form Factors

Xamarin.Forms isn't only be used for creating apps for phones; it can also be used for creating apps for tablets and desktop computers. In this chapter, we will build an app that will work on all of these platforms. As well as using three different form factors, we are also going to be working on three different operating systems: iOS, Android, and Windows.

The following topics will be covered in this chapter:

  • How to use FlexLayout in Xamarin.Forms
  • How to use VisualStateManager
  • How to use different views for different form factors
  • How to use behaviors