Book Image

Swift Cookbook. - Second Edition

By : Keith Moon, Chris Barker
Book Image

Swift Cookbook. - Second Edition

By: Keith Moon, Chris Barker

Overview of this book

Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.
Table of Contents (14 chapters)
12
About Packt

Encapsulating functionality in object classes

Object-oriented programming is a common and powerful programming paradigm. At its core is the object class. Objects allow us to encapsulate data and functionality, which can then be stored and passed around.

In this recipe, we will build some class objects, break down their components, and understand how they are defined and used.

How to do it...

Let's write some code to create and use class objects, and then we will walk through what the code is doing:

  1. First, create a Person class object:
class Person { 

}
  1. Within the curly brackets, { and }, add three constants representing the person's name, and one variable representing their country of residence:
let givenName: String 
let middleName: String
let familyName: String
var countryOfResidence: String = "UK"
  1. Below the properties, but still within the curly brackets, add an initialization method for our Person object:
init(givenName: String, middleName: String, familyName...