Book Image

Swift Cookbook. - Second Edition

By : Keith Moon, Chris Barker
Book Image

Swift Cookbook. - Second Edition

By: Keith Moon, Chris Barker

Overview of this book

Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.
Table of Contents (14 chapters)
12
About Packt

Building simple views in SwiftUI

We've covered some of the fundamentals of how SwiftUI is built up from the Swift programming language, but it's time now to get into how we build an actual app in SwiftUI.

In this section, we'll take everything we've learned so far and apply it in order for us to build a list app similar to the one we created previously.

Getting ready

For this section, you'll need the latest version of Xcode from the Mac App Store.

How to do it...

  1. Let's get going. First, we'll create a brand new project—in Xcode, click on File | New | Project. Then, select Single View App and make sure you've selected SwiftUI for the Interface style, just like I've done here:
Figure 10.1 – Creating a new project
  1. Click Next and select a location on your disk. Once that is done, the familiar site of Xcode should appear; however, you may notice something new. On the right-hand side, you'll see the Live Window screen. Go ahead...