Book Image

ARM® Cortex® M4 Cookbook

By : Mark Fisher, Dr. Mark Fisher
Book Image

ARM® Cortex® M4 Cookbook

By: Mark Fisher, Dr. Mark Fisher

Overview of this book

Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor’s sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts. C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM’s free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates.
Table of Contents (16 chapters)
ARM Cortex M4 Cookbook
About the Author
About the Reviewer

How to port uVision projects to GNU ARM Eclipse

STM32CubeMX can also be integrated within the Eclipse IDE and used to configure the RTE in a similar way because it is used by uVision. However, although STM provides a plug-in to invoke STM32CubeMX (refer to STSW-STM32095 at, the current situation is that the code generated is not automatically copied across to the Eclipse project. Luckily, there is a Python v2.7 script called CubeMXImporter that allows this to be done easily (note that the procedure is documented at As Carmine documents this process so thoroughly, this recipe will just explain how to port one of the recipes that we developed earlier in the book. We've chosen HelloLCD_c2v0 from the Writing to the GLCD recipe in Chapter 2, C Language Programming, to illustrate this procedure; we call this recipe: Eclipse_STM32CubeMX_HelloLCD_c9v0.

How to do it…

  1. Follow the instructions at and create a new Eclipse project...