Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Summary

JavaFX is not just a set of APIs, it's a whole platform and ecosystem, as this chapter has shown. Over the course of this book, you've studied a large part of the JavaFX API and (I hope!) experimented with a lot of code samples.

We've made a long journey. We started from the scene creation, then filled it with shapes and basic controls, connected them together with Binding API, and styled through CSS and Effects. We learned the ways of FXML, and designed UI in SceneBuilder. To make our applications more dynamic, we used animation and various Layout Managers. We added video and audio through Media API, and presented web content through WebView. To deliver our apps to the end user we build it by javafxpackager and modularized with Jigsaw. And, in the end, we have drawn a few nice 3D samples.

That's a lot of information, but don't stop. Now you have...