Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Understanding binding collections

JavaFX 10 supports three main collection types—List, Map, and Set.

You can make any Java collection observable using FXCollections helper methods:

List observableList = FXCollections.observableArrayList(collection);

This makes a collection trigger a listener on every addition, removal, or change in the elements order.

The FXCollections class mimics java.util.Collections a lot, providing observable counterparts for java.util.Collections methods.

Note you can go even deeper, observing not only a collection but the collection elements' changes as well, using the following method:

<E> ObservableList<E> observableList(List<E> list, Callback<E, Observable[]> extractor)

Here, you need to additionally provide the extractor object, which will tells us which observable or observables in the element have to be tracked...