Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Working with the Property API

In addition to the regular getters and setters, JavaFX provides a Property API to almost all its classes' fields.

For example, there are the following methods to work with the Stage title:

String getTitle();              //getter
void setTitle(String title); //setter
StringProperty titleProperty(); //property access

Technically, getters and setters are not required, and the Property value can be used all the time.

The Property class has the following two important APIs—Observable and Binding.

Using the Observable API

An Observable is an interface which allows you to subscribe to the change event of the corresponding property. All JavaFX properties are observable, thus you can track...