Book Image

Mastering Object-Oriented Python - Second Edition

By : Steven F. Lott
Book Image

Mastering Object-Oriented Python - Second Edition

By: Steven F. Lott

Overview of this book

Object-oriented programming (OOP) is a relatively complex discipline to master, and it can be difficult to see how general principles apply to each language's unique features. With the help of the latest edition of Mastering Objected-Oriented Python, you'll be shown how to effectively implement OOP in Python, and even explore Python 3.x. Complete with practical examples, the book guides you through the advanced concepts of OOP in Python, and demonstrates how you can apply them to solve complex problems in OOP. You will learn how to create high-quality Python programs by exploring design alternatives and determining which design offers the best performance. Next, you'll work through special methods for handling simple object conversions and also learn about hashing and comparison of objects. As you cover later chapters, you'll discover how essential it is to locate the best algorithms and optimal data structures for developing robust solutions to programming problems with minimal computer processing. Finally, the book will assist you in leveraging various Python features by implementing object-oriented designs in your programs. By the end of this book, you will have learned a number of alternate approaches with different attributes to confidently solve programming problems in Python.
Table of Contents (25 chapters)
Free Chapter
1
Section 1: Tighter Integration Via Special Methods
11
Section 2: Object Serialization and Persistence
17
Section 3: Object-Oriented Testing and Debugging

Designing shelvable objects

If our objects are relatively simple, putting them on a shelf will be trivial. For objects that are not complex containers or large collections, we only have to work out a key-to-value mapping. For objects that are more complex typically objects that contain other objects we have to make some additional design decisions regarding the granularity of access and references among objects. We'll look at the simple case first, where all we have to design is the key that is used to access our objects. Then, we'll look at the more complex cases, where granularity and object references come into play.

Let's see how to design objects with type hints.

Designing objects with type hints

...