Book Image

Functional Programming in Go

By : Dylan Meeus
Book Image

Functional Programming in Go

By: Dylan Meeus

Overview of this book

While Go is a multi-paradigm language that gives you the option to choose whichever paradigm works best for the particular problem you aim to solve, it supports features that enable you to apply functional principles in your code. In this book, you’ll learn about concepts central to the functional programming paradigm and how and when to apply functional programming techniques in Go. Starting with the basic concepts of functional programming, this Golang book will help you develop a deeper understanding of first-class functions. In the subsequent chapters, you’ll gain a more comprehensive view of the techniques and methods used in functional languages, such as function currying, partial application, and higher-order functions. You’ll then be able to apply functional design patterns for solving common programming challenges and explore how to apply concurrency mechanisms to functional programming. By the end of this book, you’ll be ready to improve your code bases by applying functional programming techniques in Go to write cleaner, safer, and bug-free code.
Table of Contents (17 chapters)
1
Part 1: Functional Programming Paradigm Essentials
7
Part 2: Using Functional Programming Techniques
11
Part 3: Design Patterns and Functional Programming Libraries

Chaining functions through dot notation

Chaining functions through dot notation is not a unique concept to functional programming. In fact, many object-oriented patterns such as the builder pattern explicitly do this as well. Before we dive into how we can leverage Go’s type aliases to do this, let’s look at an example in a more object-oriented style of programming before we dive into chaining functions.

Chaining methods for object creation (builder pattern)

We will create a package-private person object and add some public functions to change the state of the person, although remember that in Go, this is not the best way of instantiating a new object. However, it is the method many traditional object-oriented languages opt for:

type person struct {
        firstName string
        lastName  string
        age    ...